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Destiny 2 removing mods
Destiny 2 removing mods








destiny 2 removing mods destiny 2 removing mods

In Smith’s experience - which echoes our own, and that of many players - he only goes to a planet like Titan when it’s the weekly Flashpoint, or on a rare mission. Smith told us Bungie did its research about which planets to take away.

destiny 2 removing mods

And, you know, we’re going to end up being super clear about what’s leaving.” “So, each year when a new expansion set comes out, things are going to leave. “Shelving content into the Vault is about making space for awesome new stuff,” said Smith.

destiny 2 removing mods

But that loss comes with a positive tradeoff. Players won’t be able to land on them, or participate in those locations’ strikes or missions. In the fall, Bungie will remove four existing planets - Mars, Mercury, Titan, and Io - from Destiny 2. The Destiny Content Vault explained The Destiny 2 director this fall, after Beyond Light launches Image: Bungie This includes the return of Destiny’s beloved Vault of Glass raid sometime in Year 4.Īhead of the reveal, we spoke to Destiny’s game director, Luke Smith, about the implementation of the Destiny Content Vault. Old content - including locations, strikes, and raids that players left behind in the original Destiny - will then come out of the Destiny Content Vault. The studio will remove some current content from the game as it adds new locations and activities. But Bungie also spoke about the next three years for Destiny, mentioning the expansions coming in 20: The Witch Queen and Lightfall.Īlongside that three-year plan, Bungie announced a new feature called the Destiny Content Vault. The studio showed off the fall expansion, Beyond Light, and finally revealed details on Destiny 2 : Season of Arrivals, which went live an hour later. On June 9, Bungie unveiled the future of Destiny 2.










Destiny 2 removing mods